An app to break down the physical, organizational or attitudinal barriers that people with chronic pain can face in society, to enable them to live their lives to the full.
16 Hours to Glory is a collaborative design competition where students work in teams of 3 or 4 for 16 consecutive hours to create a design solution that addresses that years design brief.
On the team, my role revolved around concept development and creating the user interface for the final concept.
Team Members (left to right): Caroline Del Vecchio, Trevor LaRochelle, Lou Whitting, & Alden Suokko
Acknowledge that they know their body and their disability best
Ability to facilitate conversation around the lived experiences and needs of users with chronic pain
Accessible to users with chronic pain regardless of circumstance and external factors